8 Comments WTF, Dying Is Part Of The Mafia Life! - 08/19/10
There seems to be a large portion of all Mafialife.com players who let a certain aspect of the game consume them. Actually, Mafialife is like crack to many of them, and many aspects of the game consume them. Right now, I want to touch up on 1 of those.
Death.
In my days, when you played a game, your character died all the time. You go as long as you can without dying, and usually when you had work, or real life related events, it was a known thing that your character would die. But it was ok, because when you died, you did not lose much.
Just a simple message that said “someone killed you, try again’. The next time you logged in, you would have a chance to go redeem yourself versus the asshole who attacked you, and maybe you’d catch him off guard. Leaving him/her a nice message in the inbox that stated ‘paybacks a bitch sukka’.
Why is that not enough for Mafialife.com players?
I get tons of emails asking me how come you don’t get to steal everything off the dead bodies after you kill them. They want the victim’s businesses, and everything. They would prolly take a fucking right arm of the actual customer if they can. The end goal is to make the victim of death miserable, so they can dance on their dead body in victory, and shame them.
This mentality is the same reason why Mafialife.com is having trouble growing in numbers as fast as we would like to see. Who the hell wants to continue playing a game where they can’t ‘lose’ in fun, and come back the next day to try and compete for revenge? Who the hell wants to play a game where the few days or weeks they played building character has been cut down to a 25-100% loss, so they have to do all that hard work again? The answer is NOBODY.
Dying is the game is just a part of the daily game as living is. Get used to it. I totally understand that the person who issues a death blow to his enemy wants a spoil of victory, because they deserve it. It’s fun to get a reward for ‘winning’. But, there is a big difference between gaining a reward for winning, and penalizing the loser.
In Mafialife.com, when you kill someone, you gain random inventory and power from the game that you may not normally get from other game activities. You also get a hidden boost in your game ‘ranking’ that reflects in your game placement. The loser gets killed, and gains NOTHING. You get major bragging rights for keeping them at the same level for losing, while you advance for winning. That should be enough.
Learn how to die, and come back gracefully for revenge. And start enjoying the ‘gains’ for winning, and stop focusing on the death penalty. Death has to be a challenge too for this to work. Death has to give the desire to come back and get revenge. It is ok to die! Just try to die LESS then everyone else
That’s what makes www.mafialife.com fun.










